public class EntityLightningBolt extends BaseEntity implements LightningBolt
| Modifier and Type | Field and Description |
|---|---|
protected boolean |
isEffect |
int |
liveTime |
int |
state |
absorption, age, blocksAround, boundingBox, chunk, closed, collisionBlockStates, data, deadTicks, effects, entityCollisionReduction, fallDistance, fireProof, fireTicks, firstMove, hasSpawned, health, highestPosition, inBlock, inPortalTicks, invulnerable, isCollided, isCollidedHorizontally, isCollidedVertically, isPlayer, isStatic, justCreated, keepMovement, lastDamageCause, lastMotion, lastPitch, lastPosition, lastUpdate, lastYaw, level, maxFireTicks, motion, motionChanged, noDamageTicks, onGround, passengers, pitch, pitchDelta, position, positionChanged, scale, server, tag, ticksLived, timing, vehicle, yaw, yawDelta, ySize| Constructor and Description |
|---|
EntityLightningBolt(EntityType<LightningBolt> type,
Location location) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attack(EntityDamageEvent source) |
protected void |
initEntity() |
boolean |
isEffect() |
boolean |
onUpdate(int currentTick) |
void |
setEffect(boolean effect) |
addEffect, addMotion, addMovement, attack, broadcastLinkPacket, canBeMovedByCurrents, canClimb, canClimbWalls, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, canTriggerWalking, checkBlockCollision, checkChunks, checkGroundState, checkObstruction, checkObstruction, close, createAddEntityPacket, despawnFrom, despawnFromAll, dismount, entityBaseTick, entityBaseTick, extinguish, fall, fastMove, getAbsorption, getAir, getBaseOffset, getBlocksAround, getBoundingBox, getCardinalDirection, getCollisionBlocks, getData, getDirection, getDirectionPlane, getDirectionVector, getDrag, getEffect, getEffects, getEyeHeight, getFireTicks, getGravity, getHealth, getHeight, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMetadata, getMotion, getMountedOffset, getName, getNameTag, getNoDamageTicks, getOwner, getPassenger, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getScoreTag, getSeatPosition, getServer, getStepHeight, getTag, getType, getUniqueId, getVehicle, getViewers, getWidth, getX, getY, getYaw, getZ, handleLavaMovement, hasControllingPassenger, hasEffect, hasMetadata, hasNameTag, heal, heal, init, isAlive, isClosed, isControlling, isImmobile, isInsideOfFire, isInsideOfSolid, isInsideOfWater, isInvulnerable, isNameTagAlwaysVisible, isNameTagVisible, isOnGround, isPassenger, kill, loadAdditionalData, mount, move, move, onCollideWithPlayer, onDismount, onEntityCollision, onInteract, onInteract, onMount, onStruckByLightning, recalculateBoundingBox, recalculateEffectColor, removeAllEffects, removeEffect, removeMetadata, resetFallDistance, respawnToAll, saveAdditionalData, scheduleUpdate, sendData, sendData, sendFlags, sendPotionEffects, setAbsorption, setAir, setCanClimb, setCanClimb, setCanClimbWalls, setCanClimbWalls, setFallDistance, setHealth, setHighestPosition, setImmobile, setImmobile, setInvulnerable, setLastDamageCause, setMaxHealth, setMetadata, setMotion, setNameTag, setNameTagAlwaysVisible, setNameTagAlwaysVisible, setNameTagVisible, setNameTagVisible, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setScoreTag, setSeatPosition, spawnTo, spawnToAll, switchLevel, teleport, teleport, teleport, teleport, toString, updateFallState, updateMovement, updatePassengerPosition, updatePassengersclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddEffect, attack, canBeMovedByCurrents, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, close, despawnFrom, despawnFromAll, dismount, extinguish, fall, getAbsorption, getBoundingBox, getData, getDirection, getDirectionPlane, getDirectionVector, getDrag, getEffect, getEffects, getEyeHeight, getFireTicks, getGravity, getHealth, getHeight, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMotion, getName, getNameTag, getNoDamageTicks, getOwner, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getSeatPosition, getServer, getTag, getType, getUniqueId, getVehicle, getViewers, getWidth, getX, getY, getYaw, getZ, hasControllingPassenger, hasEffect, hasNameTag, heal, heal, isAlive, isClosed, isControlling, isNameTagVisible, isOnFire, isOnGround, isPassenger, isUndead, kill, loadAdditionalData, mount, mount, onDismount, onEntityCollision, onInteract, onMount, onStruckByLightning, removeAllEffects, removeEffect, resetFallDistance, saveAdditionalData, setAbsorption, setHealth, setHighestPosition, setMaxHealth, setMotion, setNameTag, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setSeatPosition, spawnTo, spawnToAll, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatapublic int state
public int liveTime
protected boolean isEffect
public EntityLightningBolt(EntityType<LightningBolt> type, Location location)
protected void initEntity()
initEntity in class BaseEntitypublic boolean isEffect()
isEffect in interface LightningBoltpublic void setEffect(boolean effect)
setEffect in interface LightningBoltpublic boolean attack(EntityDamageEvent source)
attack in interface Entityattack in class BaseEntitypublic boolean onUpdate(int currentTick)
onUpdate in interface EntityonUpdate in class BaseEntityCopyright © 2020. All rights reserved.