public class BlockBehaviorSapling extends FloodableBlockBehavior
| Constructor and Description |
|---|
BlockBehaviorSapling() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canBeActivated(Block block) |
BlockColor |
getColor(Block block) |
boolean |
isSameType(Block block,
com.nukkitx.math.vector.Vector3i pos) |
boolean |
onActivate(Block block,
Item item,
Player player) |
int |
onUpdate(Block block,
int type) |
boolean |
place(Item item,
Block block,
Block target,
Direction face,
com.nukkitx.math.vector.Vector3f clickPos,
Player player) |
Item |
toItem(Block block) |
canBeFlooded, canPassThrough, getBoundingBox, getHardness, getResistance, isSolidisTransparentaddVelocityToEntity, canBeBrokenWith, canBeClimbed, canBePlaced, canBePushed, canBeReplaced, canHarvestWithHand, canSilkTouch, canWaterlogFlowing, canWaterlogSource, clone, collidesWithBB, collidesWithBB, getBreakTime, getBreakTime, getBurnAbility, getBurnChance, getCollisionBoxes, getComparatorInputOverride, getDescriptionId, getDropExp, getDrops, getFilterLevel, getFrictionFactor, getLightLevel, getSaveId, getStrongPower, getToolType, getWeakPower, hasComparatorInputOverride, hasEntityCollision, isBreakable, isLiquid, isNormalBlock, isPowerSource, onActivate, onBreak, onBreak, onEntityCollide, placeBlock, placeBlock, placeBlock, placeBlock, removeBlock, removeBlock, tickRatepublic boolean place(Item item, Block block, Block target, Direction face, com.nukkitx.math.vector.Vector3f clickPos, Player player)
place in class BlockBehaviorpublic boolean canBeActivated(Block block)
canBeActivated in class BlockBehaviorpublic boolean onActivate(Block block, Item item, Player player)
onActivate in class BlockBehaviorpublic int onUpdate(Block block, int type)
onUpdate in class BlockBehaviorpublic boolean isSameType(Block block, com.nukkitx.math.vector.Vector3i pos)
public Item toItem(Block block)
toItem in class BlockBehaviorpublic BlockColor getColor(Block block)
getColor in class BlockBehaviorTransparentCopyright © 2020. All rights reserved.