public class BlockBehaviorQuartz extends BlockBehaviorSolid
| Constructor and Description |
|---|
BlockBehaviorQuartz() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canHarvestWithHand() |
BlockColor |
getColor(Block block) |
Item[] |
getDrops(Block block,
Item hand) |
float |
getHardness() |
float |
getResistance() |
int |
getToolType() |
boolean |
place(Item item,
Block block,
Block target,
Direction face,
com.nukkitx.math.vector.Vector3f clickPos,
Player player) |
Item |
toItem(Block block) |
isSolidaddVelocityToEntity, canBeActivated, canBeBrokenWith, canBeClimbed, canBeFlooded, canBePlaced, canBePushed, canBeReplaced, canPassThrough, canSilkTouch, canWaterlogFlowing, canWaterlogSource, clone, collidesWithBB, collidesWithBB, getBoundingBox, getBreakTime, getBreakTime, getBurnAbility, getBurnChance, getCollisionBoxes, getComparatorInputOverride, getDescriptionId, getDropExp, getFilterLevel, getFrictionFactor, getLightLevel, getSaveId, getStrongPower, getWeakPower, hasComparatorInputOverride, hasEntityCollision, isBreakable, isLiquid, isNormalBlock, isPowerSource, isTransparent, onActivate, onActivate, onBreak, onBreak, onEntityCollide, onUpdate, placeBlock, placeBlock, placeBlock, placeBlock, removeBlock, removeBlock, tickRatepublic float getHardness()
getHardness in class BlockBehaviorpublic float getResistance()
getResistance in class BlockBehaviorpublic boolean place(Item item, Block block, Block target, Direction face, com.nukkitx.math.vector.Vector3f clickPos, Player player)
place in class BlockBehaviorpublic Item[] getDrops(Block block, Item hand)
getDrops in class BlockBehaviorpublic Item toItem(Block block)
toItem in class BlockBehaviorpublic int getToolType()
getToolType in class BlockBehaviorpublic BlockColor getColor(Block block)
getColor in class BlockBehaviorSolidpublic boolean canHarvestWithHand()
canHarvestWithHand in class BlockBehaviorCopyright © 2020. All rights reserved.