Class ServerboundAcceptTeleportationPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.level.ServerboundAcceptTeleportationPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ServerboundAcceptTeleportationPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ServerboundAcceptTeleportationPacket

      public ServerboundAcceptTeleportationPacket(io.netty.buffer.ByteBuf in)
    • ServerboundAcceptTeleportationPacket

      public ServerboundAcceptTeleportationPacket(int id, double x, double y, double z, float yRot, float xRot)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getId

      public int getId()
    • getX

      public double getX()
    • getY

      public double getY()
    • getZ

      public double getZ()
    • getYRot

      public float getYRot()
    • getXRot

      public float getXRot()
    • equals

      public boolean equals(Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public String toString()
      Overrides:
      toString in class Object
    • withId

      public ServerboundAcceptTeleportationPacket withId(int id)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withX

      public ServerboundAcceptTeleportationPacket withX(double x)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withY

      public ServerboundAcceptTeleportationPacket withY(double y)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withZ

      public ServerboundAcceptTeleportationPacket withZ(double z)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withYRot

      public ServerboundAcceptTeleportationPacket withYRot(float yRot)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withXRot

      public ServerboundAcceptTeleportationPacket withXRot(float xRot)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).