Class ClientboundLevelChunkWithLightPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundLevelChunkWithLightPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundLevelChunkWithLightPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundLevelChunkWithLightPacket

      public ClientboundLevelChunkWithLightPacket(io.netty.buffer.ByteBuf in)
    • ClientboundLevelChunkWithLightPacket

      public ClientboundLevelChunkWithLightPacket(int x, int z, byte[] chunkData, Map<HeightmapTypes,long[]> heightMaps, BlockEntityInfo[] blockEntities, LightUpdateData lightData)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getX

      public int getX()
    • getZ

      public int getZ()
    • getChunkData

      public byte[] getChunkData()
    • getHeightMaps

      public Map<HeightmapTypes,long[]> getHeightMaps()
    • getBlockEntities

      public BlockEntityInfo[] getBlockEntities()
    • getLightData

      public LightUpdateData getLightData()
    • equals

      public boolean equals(Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public String toString()
      Overrides:
      toString in class Object
    • withX

      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withZ

      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withChunkData

      public ClientboundLevelChunkWithLightPacket withChunkData(byte[] chunkData)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withHeightMaps

      public ClientboundLevelChunkWithLightPacket withHeightMaps(Map<HeightmapTypes,long[]> heightMaps)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withBlockEntities

      public ClientboundLevelChunkWithLightPacket withBlockEntities(BlockEntityInfo[] blockEntities)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withLightData

      public ClientboundLevelChunkWithLightPacket withLightData(LightUpdateData lightData)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).