Class ClientboundExplodePacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundExplodePacket
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Packet,MinecraftPacket
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Nested Class Summary
Nested Classes -
Constructor Summary
ConstructorsConstructorDescriptionClientboundExplodePacket(io.netty.buffer.ByteBuf in) ClientboundExplodePacket(org.cloudburstmc.math.vector.Vector3d center, float radius, int blockCount, @Nullable org.cloudburstmc.math.vector.Vector3d playerKnockback, Particle explosionParticle, Sound explosionSound, WeightedList<ClientboundExplodePacket.BlockParticleInfo> blockParticles, boolean playSound) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleanintorg.cloudburstmc.math.vector.Vector3d@Nullable org.cloudburstmc.math.vector.Vector3dfloatinthashCode()booleanvoidserialize(io.netty.buffer.ByteBuf out) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.toString()withBlockCount(int blockCount) withBlockParticles(WeightedList<ClientboundExplodePacket.BlockParticleInfo> blockParticles) withCenter(org.cloudburstmc.math.vector.Vector3d center) withExplosionParticle(Particle explosionParticle) withExplosionSound(Sound explosionSound) withPlayerKnockback(@Nullable org.cloudburstmc.math.vector.Vector3d playerKnockback) withPlaySound(boolean playSound) withRadius(float radius) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundExplodePacket
public ClientboundExplodePacket(io.netty.buffer.ByteBuf in) -
ClientboundExplodePacket
public ClientboundExplodePacket(org.cloudburstmc.math.vector.Vector3d center, float radius, int blockCount, @Nullable org.cloudburstmc.math.vector.Vector3d playerKnockback, Particle explosionParticle, Sound explosionSound, WeightedList<ClientboundExplodePacket.BlockParticleInfo> blockParticles, boolean playSound)
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Method Details
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serialize
public void serialize(io.netty.buffer.ByteBuf out) - Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getCenter
public org.cloudburstmc.math.vector.Vector3d getCenter() -
getRadius
public float getRadius() -
getBlockCount
public int getBlockCount() -
getPlayerKnockback
public @Nullable org.cloudburstmc.math.vector.Vector3d getPlayerKnockback() -
getExplosionParticle
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getExplosionSound
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getBlockParticles
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isPlaySound
public boolean isPlaySound() -
equals
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canEqual
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hashCode
public int hashCode() -
toString
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withCenter
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withRadius
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withBlockCount
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withPlayerKnockback
public ClientboundExplodePacket withPlayerKnockback(@Nullable org.cloudburstmc.math.vector.Vector3d playerKnockback) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withExplosionParticle
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withExplosionSound
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withBlockParticles
public ClientboundExplodePacket withBlockParticles(WeightedList<ClientboundExplodePacket.BlockParticleInfo> blockParticles) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withPlaySound
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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