Class ClientboundMoveEntityPosPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.entity.ClientboundMoveEntityPosPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundMoveEntityPosPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundMoveEntityPosPacket

      public ClientboundMoveEntityPosPacket(io.netty.buffer.ByteBuf in)
    • ClientboundMoveEntityPosPacket

      public ClientboundMoveEntityPosPacket(int entityId, boolean onGround, int stepCount, @Nullable List<ClientboundMoveEntityPosPacket.DeltaStep> steps, double moveX, double moveY, double moveZ)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getEntityId

      public int getEntityId()
    • isOnGround

      public boolean isOnGround()
    • getStepCount

      public int getStepCount()
    • getSteps

      public @Nullable List<ClientboundMoveEntityPosPacket.DeltaStep> getSteps()
    • getMoveX

      public double getMoveX()
    • getMoveY

      public double getMoveY()
    • getMoveZ

      public double getMoveZ()
    • equals

      public boolean equals(Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public String toString()
      Overrides:
      toString in class Object
    • withEntityId

      public ClientboundMoveEntityPosPacket withEntityId(int entityId)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withOnGround

      public ClientboundMoveEntityPosPacket withOnGround(boolean onGround)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withStepCount

      public ClientboundMoveEntityPosPacket withStepCount(int stepCount)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSteps

      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMoveX

      public ClientboundMoveEntityPosPacket withMoveX(double moveX)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMoveY

      public ClientboundMoveEntityPosPacket withMoveY(double moveY)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMoveZ

      public ClientboundMoveEntityPosPacket withMoveZ(double moveZ)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).