Class ClientboundCommandSuggestionsPacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.ClientboundCommandSuggestionsPacket
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Packet,MinecraftPacket
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Constructor Summary
ConstructorsConstructorDescriptionClientboundCommandSuggestionsPacket(int transactionId, int start, int length, String[] matches, net.kyori.adventure.text.Component[] tooltips) ClientboundCommandSuggestionsPacket(io.netty.buffer.ByteBuf in) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleanintString[]intgetStart()net.kyori.adventure.text.Component[]intinthashCode()voidserialize(io.netty.buffer.ByteBuf out) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.toString()withLength(int length) withMatches(String[] matches) withStart(int start) withTooltips(net.kyori.adventure.text.Component[] tooltips) withTransactionId(int transactionId) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundCommandSuggestionsPacket
public ClientboundCommandSuggestionsPacket(int transactionId, int start, int length, String[] matches, net.kyori.adventure.text.Component[] tooltips) -
ClientboundCommandSuggestionsPacket
public ClientboundCommandSuggestionsPacket(io.netty.buffer.ByteBuf in)
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Method Details
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serialize
public void serialize(io.netty.buffer.ByteBuf out) - Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getTransactionId
public int getTransactionId() -
getStart
public int getStart() -
getLength
public int getLength() -
getMatches
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getTooltips
public net.kyori.adventure.text.Component[] getTooltips() -
equals
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canEqual
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hashCode
public int hashCode() -
toString
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withTransactionId
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withStart
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withLength
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withMatches
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withTooltips
public ClientboundCommandSuggestionsPacket withTooltips(net.kyori.adventure.text.Component[] tooltips) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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