public class SetDefaultGameTypeSerializer_v332 extends Object implements com.nukkitx.protocol.serializer.PacketSerializer<SetDefaultGameTypePacket>
| Modifier and Type | Field and Description |
|---|---|
static SetDefaultGameTypeSerializer_v332 |
INSTANCE |
| Constructor and Description |
|---|
SetDefaultGameTypeSerializer_v332() |
| Modifier and Type | Method and Description |
|---|---|
void |
deserialize(io.netty.buffer.ByteBuf buffer,
SetDefaultGameTypePacket packet) |
void |
serialize(io.netty.buffer.ByteBuf buffer,
SetDefaultGameTypePacket packet) |
public static final SetDefaultGameTypeSerializer_v332 INSTANCE
public void serialize(io.netty.buffer.ByteBuf buffer,
SetDefaultGameTypePacket packet)
serialize in interface com.nukkitx.protocol.serializer.PacketSerializer<SetDefaultGameTypePacket>public void deserialize(io.netty.buffer.ByteBuf buffer,
SetDefaultGameTypePacket packet)
deserialize in interface com.nukkitx.protocol.serializer.PacketSerializer<SetDefaultGameTypePacket>Copyright © 2018–2019 NukkitX. All rights reserved.