public enum SoundEvent extends Enum<SoundEvent>
| Modifier and Type | Method and Description |
|---|---|
static SoundEvent |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static SoundEvent[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final SoundEvent ITEM_USE_ON
public static final SoundEvent HIT
public static final SoundEvent STEP
public static final SoundEvent FLY
public static final SoundEvent JUMP
public static final SoundEvent BREAK
public static final SoundEvent PLACE
public static final SoundEvent HEAVY_STEP
public static final SoundEvent GALLOP
public static final SoundEvent FALL
public static final SoundEvent AMBIENT
public static final SoundEvent AMBIENT_BABY
public static final SoundEvent AMBIENT_IN_WATER
public static final SoundEvent BREATHE
public static final SoundEvent DEATH
public static final SoundEvent DEATH_IN_WATER
public static final SoundEvent DEATH_TO_ZOMBIE
public static final SoundEvent HURT
public static final SoundEvent HURT_IN_WATER
public static final SoundEvent MAD
public static final SoundEvent BOOST
public static final SoundEvent BOW
public static final SoundEvent SQUISH_BIG
public static final SoundEvent SQUISH_SMALL
public static final SoundEvent FALL_BIG
public static final SoundEvent FALL_SMALL
public static final SoundEvent SPLASH
public static final SoundEvent FIZZ
public static final SoundEvent FLAP
public static final SoundEvent SWIM
public static final SoundEvent DRINK
public static final SoundEvent EAT
public static final SoundEvent TAKEOFF
public static final SoundEvent SHAKE
public static final SoundEvent PLOP
public static final SoundEvent LAND
public static final SoundEvent SADDLE
public static final SoundEvent ARMOR
public static final SoundEvent MOB_ARMOR_STAND_PLACE
public static final SoundEvent ADD_CHEST
public static final SoundEvent THROW
public static final SoundEvent ATTACK
public static final SoundEvent ATTACK_NODAMAGE
public static final SoundEvent ATTACK_STRONG
public static final SoundEvent WARN
public static final SoundEvent SHEAR
public static final SoundEvent MILK
public static final SoundEvent THUNDER
public static final SoundEvent EXPLODE
public static final SoundEvent FIRE
public static final SoundEvent IGNITE
public static final SoundEvent FUSE
public static final SoundEvent STARE
public static final SoundEvent SPAWN
public static final SoundEvent SHOOT
public static final SoundEvent BREAK_BLOCK
public static final SoundEvent LAUNCH
public static final SoundEvent BLAST
public static final SoundEvent LARGE_BLAST
public static final SoundEvent TWINKLE
public static final SoundEvent REMEDY
public static final SoundEvent UNFECT
public static final SoundEvent LEVELUP
public static final SoundEvent BOW_HIT
public static final SoundEvent BULLET_HIT
public static final SoundEvent EXTINGUISH_FIRE
public static final SoundEvent ITEM_FIZZ
public static final SoundEvent CHEST_OPEN
public static final SoundEvent CHEST_CLOSED
public static final SoundEvent SHULKERBOX_OPEN
public static final SoundEvent SHULKERBOX_CLOSED
public static final SoundEvent ENDERCHEST_OPEN
public static final SoundEvent ENDERCHEST_CLOSED
public static final SoundEvent POWER_ON
public static final SoundEvent POWER_OFF
public static final SoundEvent ATTACH
public static final SoundEvent DETACH
public static final SoundEvent DENY
public static final SoundEvent TRIPOD
public static final SoundEvent POP
public static final SoundEvent DROP_SLOT
public static final SoundEvent NOTE
public static final SoundEvent THORNS
public static final SoundEvent PISTON_IN
public static final SoundEvent PISTON_OUT
public static final SoundEvent PORTAL
public static final SoundEvent WATER
public static final SoundEvent LAVA_POP
public static final SoundEvent LAVA
public static final SoundEvent BURP
public static final SoundEvent BUCKET_FILL_WATER
public static final SoundEvent BUCKET_FILL_LAVA
public static final SoundEvent BUCKET_EMPTY_WATER
public static final SoundEvent BUCKET_EMPTY_LAVA
public static final SoundEvent ARMOR_EQUIP_CHAIN
public static final SoundEvent ARMOR_EQUIP_DIAMOND
public static final SoundEvent ARMOR_EQUIP_GENERIC
public static final SoundEvent ARMOR_EQUIP_GOLD
public static final SoundEvent ARMOR_EQUIP_IRON
public static final SoundEvent ARMOR_EQUIP_LEATHER
public static final SoundEvent ARMOR_EQUIP_ELYTRA
public static final SoundEvent RECORD_13
public static final SoundEvent RECORD_CAT
public static final SoundEvent RECORD_BLOCKS
public static final SoundEvent RECORD_CHIRP
public static final SoundEvent RECORD_FAR
public static final SoundEvent RECORD_MALL
public static final SoundEvent RECORD_MELLOHI
public static final SoundEvent RECORD_STAL
public static final SoundEvent RECORD_STRAD
public static final SoundEvent RECORD_WARD
public static final SoundEvent RECORD_11
public static final SoundEvent RECORD_WAIT
public static final SoundEvent STOP_RECORD
public static final SoundEvent FLOP
public static final SoundEvent ELDERGUARDIAN_CURSE
public static final SoundEvent MOB_WARNING
public static final SoundEvent MOB_WARNING_BABY
public static final SoundEvent TELEPORT
public static final SoundEvent SHULKER_OPEN
public static final SoundEvent SHULKER_CLOSE
public static final SoundEvent HAGGLE
public static final SoundEvent HAGGLE_YES
public static final SoundEvent HAGGLE_NO
public static final SoundEvent HAGGLE_IDLE
public static final SoundEvent CHORUSGROW
public static final SoundEvent CHORUSDEATH
public static final SoundEvent GLASS
public static final SoundEvent POTION_BREWED
public static final SoundEvent CAST_SPELL
public static final SoundEvent PREPARE_ATTACK
public static final SoundEvent PREPARE_SUMMON
public static final SoundEvent PREPARE_WOLOLO
public static final SoundEvent FANG
public static final SoundEvent CHARGE
public static final SoundEvent CAMERA_TAKE_PICTURE
public static final SoundEvent LEASHKNOT_PLACE
public static final SoundEvent LEASHKNOT_BREAK
public static final SoundEvent GROWL
public static final SoundEvent WHINE
public static final SoundEvent PANT
public static final SoundEvent PURR
public static final SoundEvent PURREOW
public static final SoundEvent DEATH_MIN_VOLUME
public static final SoundEvent DEATH_MID_VOLUME
public static final SoundEvent IMITATE_BLAZE
public static final SoundEvent IMITATE_CAVE_SPIDER
public static final SoundEvent IMITATE_CREEPER
public static final SoundEvent IMITATE_ELDER_GUARDIAN
public static final SoundEvent IMITATE_ENDER_DRAGON
public static final SoundEvent IMITATE_ENDERMAN
public static final SoundEvent IMITATE_EVOCATION_ILLAGER
public static final SoundEvent IMITATE_GHAST
public static final SoundEvent IMITATE_HUSK
public static final SoundEvent IMITATE_ILLUSION_ILLAGER
public static final SoundEvent IMITATE_MAGMA_CUBE
public static final SoundEvent IMITATE_POLAR_BEAR
public static final SoundEvent IMITATE_SHULKER
public static final SoundEvent IMITATE_SILVERFISH
public static final SoundEvent IMITATE_SKELETON
public static final SoundEvent IMITATE_SLIME
public static final SoundEvent IMITATE_SPIDER
public static final SoundEvent IMITATE_STRAY
public static final SoundEvent IMITATE_VEX
public static final SoundEvent IMITATE_VINDICATION_ILLAGER
public static final SoundEvent IMITATE_WITCH
public static final SoundEvent IMITATE_WITHER
public static final SoundEvent IMITATE_WITHER_SKELETON
public static final SoundEvent IMITATE_WOLF
public static final SoundEvent IMITATE_ZOMBIE
public static final SoundEvent IMITATE_ZOMBIE_PIGMAN
public static final SoundEvent IMITATE_ZOMBIE_VILLAGER
public static final SoundEvent BLOCK_END_PORTAL_FRAME_FILL
public static final SoundEvent BLOCK_END_PORTAL_SPAWN
public static final SoundEvent RANDOM_ANVIL_USE
public static final SoundEvent BOTTLE_DRAGONBREATH
public static final SoundEvent PORTAL_TRAVEL
public static final SoundEvent ITEM_TRIDENT_HIT
public static final SoundEvent ITEM_TRIDENT_RETURN
public static final SoundEvent ITEM_TRIDENT_RIPTIDE_1
public static final SoundEvent ITEM_TRIDENT_RIPTIDE_2
public static final SoundEvent ITEM_TRIDENT_RIPTIDE_3
public static final SoundEvent ITEM_TRIDENT_THROW
public static final SoundEvent ITEM_TRIDENT_THUNDER
public static final SoundEvent ITEM_TRIDENT_HIT_GROUND
public static final SoundEvent DEFAULT
public static final SoundEvent ELEMCONSTRUCT_OPEN
public static final SoundEvent ICEBOMB_HIT
public static final SoundEvent BALLOONPOP
public static final SoundEvent LT_REACTION_ICEBOMB
public static final SoundEvent LT_REACTION_BLEACH
public static final SoundEvent LT_REACTION_EPASTE
public static final SoundEvent LT_REACTION_EPASTE2
public static final SoundEvent LT_REACTION_FERTILIZER
public static final SoundEvent LT_REACTION_FIREBALL
public static final SoundEvent LT_REACTION_MGSALT
public static final SoundEvent LT_REACTION_MISCFIRE
public static final SoundEvent LT_REACTION_FIRE
public static final SoundEvent LT_REACTION_MISCEXPLOSION
public static final SoundEvent LT_REACTION_MISCMYSTICAL
public static final SoundEvent LT_REACTION_MISCMYSTICAL2
public static final SoundEvent LT_REACTION_PRODUCT
public static final SoundEvent SPARKLER_USE
public static final SoundEvent GLOWSTICK_USE
public static final SoundEvent SPARKLER_ACTIVE
public static final SoundEvent CONVERT_TO_DROWNED
public static final SoundEvent BUCKET_FILL_FISH
public static final SoundEvent BUCKET_EMPTY_FISH
public static final SoundEvent UNDEFINED
public static SoundEvent[] values()
for (SoundEvent c : SoundEvent.values()) System.out.println(c);
public static SoundEvent valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is nullCopyright © 2018–2019 NukkitX. All rights reserved.